Role Playing
http://www.pitt.edu/~modelun/PittMunManual.pdf
CCWAMUN is a simulation of the United Nations. By its very nature, the quality and tone of debate will be dramatically different from the real United Nations. In the U.N., representatives and their consular staffs spend months in preparation through caucusing behind closed doors and interacting with other states before an issue is brought to a vote. A U.N. representative or Head of State will almost always make a prepared speech that will not be news to the other representatives present.
At CCWAMUN delegates will only have two days to assume the role of their countries' representatives and simulate the actions of the United Nations. This consolidation of time leads to may different circumstances with which each delegation will have to contend. For example, delegates will rarely have the opportunity to make a pre-written speech on an issue; instead, they will often be forced to react verbally to situations as they arise. They may find themselves in a position where reasonably reinterpretation of their country's position in light of new facts is necessary. A delegate should not simply read his or her country's established record on the issues presented. The delegate should be prepared to compromise with the circumstances of the world as simulated at the conference. Please note, this concept in no way gives delegates license to act out of character as their countries' representatives. Representatives should generally research and follow the policies of their countries, modifying them as new circumstances dictate. Successful role-playing involves walking a careful line on policy. Avoid the extremes of either reading a country's past statements verbatim or creating ad hoc policy with no previous basis either in previous policy or at the conference.


